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13 Collision Detection

117 Collision Box

118 Tracing

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119 Box Trace in C++

120 Dynamic Arrays

121 Disabling Weapon Box Collision

122 Unreal Interfaces

UInterface 是给虚幻引擎的“反射系统”看的,IInterface 是给 C++ 程序员“真正使用”的

123 Enemies

124.1 Root Motion Animations

124.2 Implementing Interfaces

125 Hit React Montage

126 Playing the Hit React Montage

127 Dot Product

128 Cross Product

129 Directional Hit Reactions

130 One Hit Per Swing

131 Hit Sounds

132 Hit Particles

133 Weapon Trails

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